DEVELOPMENT HISTORY

Battlefield: Bad Company, released in 2008, followed "B" Company's escapades and their search for hidden gold. This new Battlefield game had a variety of vehicles for land, air and sea. It had a new destruction system that allowed the player to break and destroy environments, based on a new game engine named Frostbite, which replaced the Refractor engine used in earlier releases (with the exception of Battlefield 2: Modern Combat, which used RenderWare).

In 2009, EA released two download-only games, Battlefield Heroes, a free-to-play Refractor 2 engine game, supported by advertising and micropayments and Battlefield 1943, a Frostbite engine game, released in July 2009, for Xbox 360 and PlayStation 3, and was scheduled for release in Q1 2010, for PCs, but was cancelled.

In 2010, a sequel to Battlefield: Bad Company, Battlefield: Bad Company 2, was released, involving "B" Company's search for an EMP weapon. It features a larger multiplayer than its predecessor Bad Company, with updated graphics and realistic effects (e.g. bullet-drop). The game introduced the rush game mode and brought in weapons. It features a "VIP" system of content distribution where player with VIP codes gain early access to new maps. DICE also released an expansion for Bad Company 2, Battlefield: Bad Company 2: Vietnam, setting the game in the Vietnam War.

Battlefield 3 was announced in 2009, and in 2010 it was confirmed that gamers who pre-ordered Medal of Honor Limited Edition would receive Battlefield 3 48 hours before the open beta was released. On February 4, 2011, the first teaser trailer for the game was revealed, with a preliminary release in the Fall of 2011. Among the features that remain in the game are Jets and the ability to go prone. The game allows 64 (on the PC) players as in all previous Battlefield titles, though the consoles allow for 24 player matches. The Battlefield 3 Beta was released on September 29, 2011. Battlefield 3 was released on October 25, 2011 and has received high review scores and has received awards from IGN.

On November 5, 2010, EASY Studios announced a follow-up to its free-to-play Battlefield Heroes, Battlefield Play4Free. EASY develops the free-to-play variants of Battlefield. Its latest offering gives players the same free-to-play pricing structure of Heroes, while still offering a more serious, core Battlefield experience (as opposed to Heroes' lighthearted, cartoon-styled environment). Battlefield Play4Free went into open beta on April 4, 2011.

On July 17, 2012, an advertisement appeared on EA's Origin webpage that players who pre-order Medal of Honor: Warfighter, would receive access to a Battlefield 4 Beta. Battlefield 4 was announced on March 26, 2013. A Beta for the game began on October 1 and ended on October 15. It was released on October 29, 2013.

Information about the next entry in the series, Battlefield Hardline, was leaked on May 27, 2014, and officially unveiled on June 9, 2014, during E3. The game was developed by Visceral Games and, unlike previous installments in the franchise, is centered around a cops-and-robbers theme.

In July 2015, CFO of EA Blake Jorgensen announced a new Battlefield title would be released in 2016. This was followed up by Dan Vaderlind, EA DICE Development Director, announcing that since Star Wars Battlefront has been released, he will now be focused on the upcoming Battlefield title. On May 6, 2016, Battlefield 1 was officially announced, with an official reveal trailer on YouTube, and was released on October 21, 2016.

The next game in the series is also in production and was officially revealed on May 23, 2018. The live reveal event confirmed that it will be a WW2 game after several leaks suggested it would be set during this period , its title is Battlefield V.

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